Metroid Prime Hunters Review (2024)

Precise controls and solid multiplayer are the highlights of Hunters, a Metroid Prime game that feels more like a first-person shooter than the GameCube games.

By Bob Colayco on

Given how long the Nintendo DS has been available, it's hard to believe that Metroid Prime: Hunters was one of the first games shown off when the system was first introduced. Some of you early adopters may remember getting a brief demo level of the first-person shooter as a pack-in with your system. After a long wait, the game is finally out, and for the large part, it hits the nail on the head as far as delivering a faithful Metroid Prime experience in the handheld. It's also got the best multiplayer options we've seen yet in a Metroid game and surprisingly fluid controls.

Metroid Prime Hunters Review (1)

Click To Unmute

  1. Super Mario Party Jamboree Official Announcement Trailer
  2. MARVEL vs. CAPCOM Fighting Collection: Arcade Classics - Announce Trailer
  3. The Legend of Zelda: Echoes of Wisdom – Announcement Trailer
  4. Nintendo Switch Online - Perfect Dark, Metroid: Zero Mission And More Expansion Pack Update Trailer
  5. Metroid Prime 4 Beyond – Official Announcement Gameplay Reveal Trailer
  6. Romancing SaGa 2: Revenge of the Seven – Announcement Trailer
  7. Ace Attorney Investigations Collection - Reveal Trailer
  8. The Hundred Line -Last Defense Academy- | Official Announcement Trailer
  9. METAL SLUG ATTACK RELOADED - Launch Trailer
  10. DRAGON QUEST III HD-2D Remake – Release Date Trailer

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can't access this content!

Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Metroid Prime: Hunters Video Review

In Hunters, you reprise the role of Samus Aran, everyone's favorite bounty-hunting heroine. You'll search a small batch of planets in an area known as the Alimbic Cluster for a cryptic "ultimate power" that's said to be hidden in the system. The key to this power involves finding and unearthing eight different artifacts called octoliths. Why not three? Because then it'd be called the tri-force or something. These octoliths are scattered across a few different planets and space stations. Samus isn't the only one searching out these octoliths, though. You'll come across several other bounty hunters with unique weapons and abilities that will duel you during your trip and attempt to steal your hard-earned octoliths. Lose a battle with one, and they'll steal them--beat the same bounty hunter later, and you'll recover your lost octoliths.

Controlling Samus is one of Hunters' strong points, at least once you get used to the controls. The default scheme has you dragging your stylus on the bottom screen to aim your weapons, while you use the D pad to move forward and backward or strafe left and right. Left-handed input methods also exist, so southpaws needn't fret over the prospect of using their right hand to aim with the stylus. The shoulder button lets you fire your selected weapon, while double tapping the touch screen will let you jump. Unlike the Metroid Prime games on the GameCube, there is no lock-on. You have to do all your own aiming. The stylus method can be a little awkward to learn for some, and it induced cramps in our hands at first; the temptation exists to switch the controls to the more familiar D pad and face buttons for your movement and aiming scheme. But if you stick with the stylus control, you'll find that you have much more precision over your aiming, and you're able to execute circle-strafes and other FPS-style maneuvers with ease. Up the sensitivity and you'll even be able to spin 180s, which can be key in multiplayer. In many ways, Hunters' unique control gives it a precise and speedy feel much closer to the keyboard-and-mouse input of PC shooters than you can get from typical dual-analog stick control schemes on console shooters.

Metroid Prime Hunters Review (2)

The downside to the interface is that to switch weapons, change into morphball mode, or access your scan visor, there are small touch panels on the touch screen that you need to tap. It's possible to accidentally drag your stylus over these areas and unexpectedly swap to missiles, for example. It's also less than ideal to take your eyes off the main screen to find exactly where you need to press to swap weapons in the midst of battle. These compromises are not all that burdensome though, and the tradeoff for speedy, precision aiming is definitely worthwhile.

Hunters' single-player adventure mode has you exploring several different planet types that run the gamut of typical Metroid settings. You've got your abandoned tech station, an ice world, ancient ruins, and a lava world, among others. The art style of the levels is definitely evocative of previous Metroid Prime games, and the game engine does a pretty good job of rendering rooms. When the action gets hot and heavy, the frame rate can dip noticeably, but it's pretty rare when it happens. The detail put into the boss and bounty-hunter models is great, and everything animates nicely. There are a generous number of cutscenes that sometimes stretch across both screens or use separate camera angles in each screen for cinematic effect. Our only major gripe with the graphics is that they can look grainy at times, particularly when you're engaging in a long-range shooting battle with...something that you can't quite make out. The resolution limitations of the DS may be more to blame for this problem than the game engine, though. On the plus side, Hunters sounds fantastic, both from an effects and a music standpoint. Hunters offers some familiar tunes, which contribute to the authentic Metroid feel and experience, while the weapon sounds and explosions offer great feedback in both single-player and multiplayer.

As you make your way through the campaign, you'll not only find the storied octoliths, but also uncover the lore behind the ultimate power (you are using your scan visor, right?) and unlock a number of different beam weapons, ranging from an ice beam that bounces off walls to a fire gun that does added burn damage on impact to a sniping laser. In typical Metroid fashion, you'll have to backtrack to earlier areas with your new guns to open up doors that were previously inaccessible to you, though you don't have to find and unlock all your abilities--the morphball mode and bombs are available to you at the outset.

Metroid Prime Hunters Review (3)

There are some disappointing aspects to the campaign, though. For one thing, the level design feels more linear and uninspired than in any other Metroid game. Sure there are simple puzzles to solve, maybe a couple branching pathways here and there, and some morphball mazes, but the unified, organic level design that typifies the Metroid franchise is missing. Instead, Hunters offers a cookie-cutter feel to its planets, with sometimes repetitive room architecture. You'll make your way down a mostly obvious path, picking up energy tank and missile upgrades or maybe a new gun. You'll then take out a bounty hunter and a boss (many of which are recycled), grab your octolith, and leave. After picking up an octolith, you'll have to quickly evacuate to your ship as a countdown timer ticks down--this makes no logical sense, though, as nothing happens when you reach your ship. There's no dramatic escape from an exploding planet (you do have to come back later, after all) and nothing that suggests what the urgency to leave was in the first place.

The multiplayer aspect to Metroid Prime: Hunters holds, perhaps surprisingly for a Metroid game, more appeal than its single-player game. You can play with up to four players locally through game sharing or multicard and online for up to four players through Nintendo's Wi-Fi service. Single-card game sharing limits you to playing standard battle (deathmatch) mode, and all players have to play as Samus. However, multicard battles and online play let you use any of the bounty hunters you've defeated in the single-player campaign. Each hunter has a unique alt form (such as Samus' morphball) and special weapon. Weavel, for example, can split himself into two, with his bottom half being an automated turret, while his top half can run around and melee or find more power-ups. Each character has different strengths that can be exploited depending on the arena, though not all can be used with each game mode.

For multicard play, a number of different other game types are available, including one- and two-flag variants of capture the flag (or the octolith, in this case), last man standing, king of the hill, and "prime hunter." The latter is a variation of assassin where one player has the prime hunter designation and must hold it for as much time as possible while others attempt to kill that player and take the title. Team play versions are available for the appropriate game types. The game host has the ability to set options for point limits, time limits, and even restrict the use of radar and other options. You can insert bots of varying skill levels to play against to fill out the rest of the field, so you don't necessarily need three friends with the game to enjoy these multiplayer modes. The bots offer a respectable challenge at the higher difficulty levels and are worthwhile to play against if you can't scrounge up some buddies. To help you on that front, a rivals radar is included, which is similar to Nintendogs' bark mode--set this option on, put your DS on sleep, and any other Hunters owners you pass by who have their rivals radar on will be added to your rivals list. Presumably this allows you to build up a nice list of opponents for online play, but its utility is questionable for anyone outside a large concentration of other DS owners, like in a school perhaps.

Metroid Prime Hunters Review (4)

Online play for four players is also available. Searching for a game is as simple as logging in, and Nintendo's Wi-Fi service will automatically match you up with three other players. Once you're logged in, each player has a few seconds to select their preferred hunter before the game automatically loads up a voting screen for players to vote on the map to play. The online action was smooth and lag free in our experience, and you're likely to find stiff challenges online against other human opponents. The game ranks you based on how many kills you get and matches you play and keeps track of other stats, such as your favorite weapon, how many kills you get in bipedal or alt mode, and others. The strategies are pretty young at this point, but a popular one so far seems to be using a hunter with a melee-attacking alt form to charge in and spam close-range attacks.

Online play is overall quite fun, but it has its quirks. For one thing, the only mode you can just play online right from the get-go is battle mode. The only way to access the other online modes is by playing against those on your friends and rivals list. So while it's all well and good that you do have access to all the multiplayer modes online, the fact that you have to input lengthy friend codes in order to access all of the game modes is annoying. Once you do that, you can see who's online and host a game or join an existing game that's open to you. You can even send voice messages to each other while in the lobby of a friend's (but not a rival's) game, or send text-based messages that you can type in using a keyboard that appears on the touchscreen. Both communication options work pretty well, but once the game starts, you can't message each other anymore, so the trash talking ends.

Despite those caveats, Metroid Prime: Hunters is an excellent multiplayer game and easy to recommend to anyone who enjoys FPS action. The single-player is also well worth a play through, despite its limitations, if only to take in the story and unlock all the hunters for multiplayer action.

Editor's note 03/23/06: Our review originally overlooked specific aspects of the friends/rivals system, which required a reevaluation of these parts of the game and a revision to the text. GameSpot regrets the errors.

View Comments (4)

Back To Top

Metroid Prime Hunters Review (2024)

FAQs

What is the best game in the Metroid Prime trilogy? ›

Many games are nice, but when I remember the firsts steps I made in a game even after 7 years... I'd say it's one of the best games ever. Metroid Prime was the best. Metroid Prime 3: Corruption was the second best, and Metroid Prime 2: Echoes was the worst due to repetitiveness, IMO.

Is Metroid Prime Hunters a sequel? ›

Although released after Metroid Prime 2: Echoes (2004), the game chronologically takes place between Metroid Prime (2002) and Echoes.

Is Metroid Prime Hunters a spin off? ›

Metroid Prime Hunters () (abbreviated as MPH) is a first-person shooter, adventure, and a spin-off game in the Metroid series that takes full use of the Nintendo DS utilizing both screens for some interesting gameplay mechanics.

Which Metroid Prime is the longest? ›

Metroid Prime 2: Echoes

Echoes stands out in the trilogy as being the longest and hardest one. Constant backtracking elongates the story a bit too much, and enemies can be bullet sponges at times. That said, Echoes also offers the darkest and most creative design of any Metroid game, period.

Does Metroid Prime Hunters have a story mode? ›

Metroid Prime Hunters manual

"This story mode places you in the action as you battle enemies and solve puzzles as the main character, Samus Aran. Visit various planets and space stations within the Alimbic Cluster and gather all the Octoliths to acquire the ultimate power within."

What is the easiest Metroid Prime? ›

4 Metroid Prime 3: Corruption

Unquestionably the most accessible entry in the Prime series, Metroid Prime 3: Corruption took the formula of the first two games, upped the action, and added motion controls for an unforgettable experience.

Why is Metroid Prime so popular? ›

Metroid Prime has long been considered one of the crowning achievements of Nintendo's GameCube library. The series' seamless transition to the first-person genre was defined by its frenetic action, massively explorable environments, clever puzzles, and daunting boss encounters.

Was Metroid Prime a success? ›

Metroid Prime became one of the best-selling games on the GameCube.

Where is Metroid Prime Hunters in the timeline? ›

Metroid Prime Hunters is a 2006 action-adventure game developed by Nintendo Software Technology and published by Nintendo for the Nintendo DS. It was released in North America in March 2006, with other territories later. The story takes place in between the events of Metroid Prime and Metroid Prime 2: Echoes.

Why is Metroid Prime called Prime? ›

Performing tests on the creature to study its energy-draining capabilities led to the discovery that it had genetic similarities to the Metroid species, though Prime was much more advanced than the species created by the Chozo. With this knowledge, the Space Pirates gave the creature its name.

Is Metroid Prime 4 cancelled? ›

In January 2019, Nintendo announced that development had restarted under Retro Studios, the developer of the previous Metroid Prime games. Kensuke Tanabe, who worked on all of the previous Prime games, returned as a producer. Prime 4: Beyond is scheduled for release in 2025.

Did Metroid Prime sell well? ›

Metroid Prime: Remastered has sold one million copies since it launched in February while fellow Nintendo Switch titles Splatoon 3 and Pokémon Scarlet and Violet have also hit major sales milestones.

What gender is Samus Metroid Prime? ›

As a woman in a male-dominated role, Samus has been widely considered a breakthrough for female characters in video games, and is one of the most beloved video game characters of all time by critics and fans alike. Samus is one of the first major female protagonists in a video game.

References

Top Articles
How to Increase Your Chances of Winning a Lottery: 13 Tips
Florida Lottery (FL) - Winning Numbers & Results
ARK Survival Ascended Floating Turret Tower Build Guide
Palmbeachschools Jobs
M3Gan Showtimes Near Lodi Stadium 12 Cinemas
Monster Raider Set
Jobs Hiring Start Tomorrow
Tmobile Ipad 10Th Gen
Pogo Express Recharge
Teacup Parti Yorkies For Sale Near Me
'A Cure for Wellness', Explained
Midlands Tech Beltline Campus Bookstore
Craigslist Pets Huntsville Alabama
1977 Elo Hit Wsj Crossword
Ubreakifix Laptop Repair
How to find cash from balance sheet?
Claims Adjuster: Definition, Job Duties, How To Become One
Amanda Balionis makes announcement as Erica Stoll strides fairways with Rory McIlroy
The Exorcist: Believer Showtimes Near Regal Waugh Chapel
Cherry Crush Webtoon Summary
Astried Lizhanda
Pain Out Maxx Kratom
Craigslist Philly Free Stuff
Perugino's Deli Menu
Swag Codes: The Ultimate Guide to Boosting Your Swagbucks Earnings - Ricky Spears
Week 8 – Quarter 1 Matatag DLL Daily Lesson Logs | September 16 – 20, 2024 DLL
Kaelis Dahlias
Tri State Pediatrics Chippewa Pa
2014 Chevy Malibu Belt Diagram
20 of the Best Restaurants in Moscow, Russia by a Local
Walgreens On 37Th And Woodlawn
Southeast Ia Craigslist
Ups Near Me Open
Warrior Badge Ability Wars
Rimworld Prison Break
Waifu Fighter F95
Top French Cities - Saint-Etienne at a glance
Chalkies | Gutgash's Territory - maps - Mad Max Game Guide
Holy Grail Cum Guide
Grayson County Craigslist
Mtb Com Online
What is Landshark Beer?
2015 | Ducati 1299 Panigale S Test
Kayky Fifa 22 Potential
Ukg Dimensions Urmc
4215 Tapper Rd Norton Oh 44203
Parabroom Side Effects
Craigslist Cars By Owner
Pasha Pozdnyakova
Academic calendar: year cycle and holidays | University of Twente | Service Portal
866-360-2863
How Long Ago Was February 28 2023
Latest Posts
Article information

Author: Van Hayes

Last Updated:

Views: 5237

Rating: 4.6 / 5 (46 voted)

Reviews: 85% of readers found this page helpful

Author information

Name: Van Hayes

Birthday: 1994-06-07

Address: 2004 Kling Rapid, New Destiny, MT 64658-2367

Phone: +512425013758

Job: National Farming Director

Hobby: Reading, Polo, Genealogy, amateur radio, Scouting, Stand-up comedy, Cryptography

Introduction: My name is Van Hayes, I am a thankful, friendly, smiling, calm, powerful, fine, enthusiastic person who loves writing and wants to share my knowledge and understanding with you.